Imaginative Incantations: A Non-Standard Book Of Spells

Imaginative Incantations serves as an encyclopaedic compendium of spells far beyond the standard coursework of magical education. Its collection ranges from the ancient to the cutting-edge, from the arcane to the commonplace. This tome is imaginatively put together to present the idiosyncratic nature of spell invention, as well as to inspire the reader to pursue their own journey in learning and magical experimentation. (Work-in-progress. Occassional updates. Check back often!) Last update: 3 May 2014 Hiatus until: 20 May 2014 (tentative) Upcoming updates: Spells for Chapter 7-9 (Fire and Water), possible illustrations on spell symbols! (Disclaimer: While strictly faithful to the primary canon, it is not so for semi-canon (movies, games). It does take many creative liberties in filling up the gaps, and I hope inspires your own imagination. This is a lifelong wish of having a complete spell book, hence the indulgent number of original spells. Hope you enjoy!) Tags: Charms, hexes, jinxes, curses, transfiguration, enchantments.

Last Updated

05/31/21

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Introduction - A Guide To The Chapters

Chapter 2

Imaginative Incantations is organised
such that each chapter covers the diversity of spells under specific themes of
magic, such as light-related spells, fire-relate spells and so forth. It is
worth noting however that spells are never, and can never be, categorised into
neat groups. This is because magic is infinitely varied, and spell creation
successes are usually achieved serendipitously. Therefore it is highly
encouraged to read between the pages and lines to gain a more holistic view of
magic. As far possible, this book does give occasional directions to look at
spells across different chapters to stimulate thinking.


Imaginative Incantations is
fundamentally a compendium of spells. However, it also presents alongside this
information invaluable insight into the emerging themes of magic theory, as
well as historical accounts of spell discovery as inspiration. Consequently,
each chapter is composed of three main interspersing components: 1) the spell
list, and information boxes on 2) magical theory and on 3) history.


Sortilegium – The Spell List


Spells
throughout the book are presented as a list with the following format:



  Spell Number – Incantation,
Spell Name
  Wand gesture:
  Spell symbol:
  Difficulty:
  Relationship:
  Effects:
  Persistence, termination:
  Precautions, side-effects:

Each spell
is designated a
spell number for
this book for easy reference.
Lumos
being the first spell of Chapter Four for example is designated Spell 4.1, and
Nox the second spell of the same chapter
Spell 4.2.
Difficulty level of the
spell follows a relative scale from I to VII, which do not correspond to the
year of your magical education. The higher the difficulty, the more magical
fortitude, understanding and experience required. The
relationship field indicates how a spell may be a variation or
counterspell of another. The
persistence
of a spell tells you whether the magical effects persist after being cast,
and whether it requires a counterspell for its
termination. It is extremely important to learn about the
termination of a spell especially for safety purposes. It is not uncommon for
spells cast by inexperienced practitioners to go awry and harm the caster or
bystanders. Chapter Three is dedicated to this general termination spells.
While we greatly encourage experimentation, we strongly advocate for safety as
the utmost priority regardless of experience. Similarly, it is vital for novice
wizards to fully understand the
precautions
and
side effects that accompany the
spell’s primary effects, so that one is prepared to take safety measures in
addition to knowing a spell’s situational suitability.





Additional Information: Spell Symbols


A spell symbol does not refer to the shape of the wand gesture, even
though there have been often conflated together and are sometimes related.
Spell symbols originated from medieval texts inspired by the secret language
of alchemy, where each symbol is a code for an alchemical substance or
process. Likewise, spell symbols were designated to spells to obscure magical
knowledge from muggles, especially prior to the institution of the
International Statute of Wizarding Secrecy in 1692. Spell symbols however do
not lose all function, as they do help the novice wizard in learning the
spell associated with it. Memorising and understanding the symbol is not
compulsory, but they go a long way in facilitating and intuitive grasp of the
spell’s magical essence. In fact, it is a prevailiing theory among Runologists that spell symbols like ancient runes may have inherent magical properties. Not all spells have a spell symbol assigned to them,
as symbolography was a magical development during the medieval times which
gradually fell out of fashion. Recent years however have seen a renaissance
of symbol research and designation efforts, spearheaded by academic experts on ancient
runes and
Grammatica. As such, this field is constantly updated with new discoveries.


[This is an incomplete chapter. Research and writing in progress. Check back soon!]


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