All you need to know about Quidditch
written by James Walter
This book will tell you basic facts about Quidditch!
Last Updated
05/31/21
Chapters
3
Reads
750
Quidditch Positions and Balls
Chapter 2
Chasers
Chaser is a position in the wizarding sport of Quidditch. There are three Chasers per team. The Chasers control the Quaffle, a red leather-covered ball used as the main object of play, and attempt to get it through the goal hoops past the Keeper. Each goal is worth ten points.
Keeper
There is one Keeper per team, and it is their job to guard the three goal posts attempting to stop the other team's Chasers from scoring. The keeper also wears the most protection than any other position, which includes a helmet, shoulder and chest pads and knee pads.
Seeker
There is one Seeker per team. The goal of the Seeker is to catch the Golden Snitch, a small and quick winged ball. They play a crucial role in Quidditch, as a game does not end until the Seeker catches the Snitch. A team whose Seeker catches the Snitch receives 150 points, which almost always wins the match for that team.
Beaters
There are two Beaters on every Quidditch team, and they are the only players on the pitch who have bats. Their job is to keep the Bludgers away from their team and at the same time try and aim the Bludgers towards the opposite team. Bludgers are bewitched to fly around and try to knock players off their brooms.
Chaser is a position in the wizarding sport of Quidditch. There are three Chasers per team. The Chasers control the Quaffle, a red leather-covered ball used as the main object of play, and attempt to get it through the goal hoops past the Keeper. Each goal is worth ten points.
Keeper
There is one Keeper per team, and it is their job to guard the three goal posts attempting to stop the other team's Chasers from scoring. The keeper also wears the most protection than any other position, which includes a helmet, shoulder and chest pads and knee pads.
Seeker
There is one Seeker per team. The goal of the Seeker is to catch the Golden Snitch, a small and quick winged ball. They play a crucial role in Quidditch, as a game does not end until the Seeker catches the Snitch. A team whose Seeker catches the Snitch receives 150 points, which almost always wins the match for that team.
Beaters
There are two Beaters on every Quidditch team, and they are the only players on the pitch who have bats. Their job is to keep the Bludgers away from their team and at the same time try and aim the Bludgers towards the opposite team. Bludgers are bewitched to fly around and try to knock players off their brooms.