The Complete Guide To Defense Against The Dark Arts
written by Alex Potter
Some spells are hidden, a lot are known. This book is the key to the magical world of spells. This book might cause you to never stop reading it, but I have warned you: So think twice before encountering the secrets. Please, don't complain if it's short, I will be adding more. Bye!
Last Updated
05/31/21
Chapters
19
Reads
1,355
The Leg-Locker Curse
Chapter 19
The Leg-Locker Curse
The first spell will target the opponent’s legs. When you are in a combat situation, one of your best defenses is the ability to move quickly and easily. Knowing that, one of the best ways to get an advantage against an agile opponent is to take away their ability to move quickly. Once they cannot move, you will be able to hit them with another spell more easily, which can save your life in a duel, particularly an informal duel. However, you can also use this spell to give yourself an opportunity to run. In the same way that the Jelly-Legs Jinx we learned in the last lesson does, this spell will make your opponent unsteady and they will likely fall. If you know you are otherwise outmatched, there is no shame in running from the fight. I myself have been forced to flee several situations in order to ensure that the most wounded part of me was my pride.
Now I will teach you the proper techniques and mental process needed to cast this spell, but before I do, I will warn you that these spells will be more difficult than the spells you learned last year and even the spells you have learned so far this year. Curses are not to be taken lightly and require a lot more mental work than the spells you have cast so far. I do notwant anyone taking the practice of these spells lightly and anyone found practicing on another person outside of the designated practice area in the Student Lounge will find themselves in Headmistress Oshiro’s office faster than you can say “curse.”
Now, to spellcasting. The incantation for the Leg-Locker Curse is “Locomotor Mortis” (LOH-cah-MOH-tor MOR-tiss) and the wand movement will look like an upside down question mark. You start with your wand pointed straight out in front of you, flick it downwards, then slightly to the left, down again, and end with a longer flick to the right.
The concentration needed to effectively cast this spell is to concentrate on your opponent’s legs snapping together. Visualize the legs of your opponent getting stuck together so that your opponent has no capability of using them to walk properly. This will require more mental concentration than you are used to in order to make it the most effective, but I have full confidence in you.
Finally, we need to discuss the willpower. When applying your will to this spell, there is another factor that you need to consider. You no longer are solely considering your own willpower. You need to consider what the willpower of your target might be. This can come down to many factors: if the target is aware of the spell being cast, the level of witch or wizard the target is, and how your target is feeling mentally that day will all play into how effective this spell, and the rest of the spells we will learn today, will be. You will need to exert at least a moderate amount of willpower into the spell if you want to have any hopes of overcoming the will of your target.
The first spell will target the opponent’s legs. When you are in a combat situation, one of your best defenses is the ability to move quickly and easily. Knowing that, one of the best ways to get an advantage against an agile opponent is to take away their ability to move quickly. Once they cannot move, you will be able to hit them with another spell more easily, which can save your life in a duel, particularly an informal duel. However, you can also use this spell to give yourself an opportunity to run. In the same way that the Jelly-Legs Jinx we learned in the last lesson does, this spell will make your opponent unsteady and they will likely fall. If you know you are otherwise outmatched, there is no shame in running from the fight. I myself have been forced to flee several situations in order to ensure that the most wounded part of me was my pride.
Now I will teach you the proper techniques and mental process needed to cast this spell, but before I do, I will warn you that these spells will be more difficult than the spells you learned last year and even the spells you have learned so far this year. Curses are not to be taken lightly and require a lot more mental work than the spells you have cast so far. I do notwant anyone taking the practice of these spells lightly and anyone found practicing on another person outside of the designated practice area in the Student Lounge will find themselves in Headmistress Oshiro’s office faster than you can say “curse.”
Now, to spellcasting. The incantation for the Leg-Locker Curse is “Locomotor Mortis” (LOH-cah-MOH-tor MOR-tiss) and the wand movement will look like an upside down question mark. You start with your wand pointed straight out in front of you, flick it downwards, then slightly to the left, down again, and end with a longer flick to the right.
The concentration needed to effectively cast this spell is to concentrate on your opponent’s legs snapping together. Visualize the legs of your opponent getting stuck together so that your opponent has no capability of using them to walk properly. This will require more mental concentration than you are used to in order to make it the most effective, but I have full confidence in you.
Finally, we need to discuss the willpower. When applying your will to this spell, there is another factor that you need to consider. You no longer are solely considering your own willpower. You need to consider what the willpower of your target might be. This can come down to many factors: if the target is aware of the spell being cast, the level of witch or wizard the target is, and how your target is feeling mentally that day will all play into how effective this spell, and the rest of the spells we will learn today, will be. You will need to exert at least a moderate amount of willpower into the spell if you want to have any hopes of overcoming the will of your target.