Into the Dark

written by Sayan Sanyal

Light isn't that much white every where.... Somewhere it also fades in the fear of the dark... there are places... there are magics..there are stories.... the society is not aware of.... Behind the walls of fake security there are forbidden worlds where wizardry is not present in its usual way.... where you can fear the unknown.... can face the hidden truths.... But, every such things need sacrifices.....

Last Updated

05/31/21

Chapters

14

Reads

948

Unknown Curses and Uses

Chapter 4
There are a lot of unknown curses out there in the dark realm. But, due to lack of knowledge or due to the deadly effects caused by them somehow they are embedded in the pages of history and the recent generation is quite unaware of this curses. Though some of the recent famous wizards have a little bit knowledge regarding the presence of those ancient deadly curses but their incantation and hand movement is beyond their knowledge. Being a Slytherin I think it should be done, the dark curses should be revealed at least to them who want to seek power, more and more power.
⦁ Transmogrifian torture:
(Incantation: tormentum mortem)
Effect: causes immense torture up to the mental death of the victim.

⦁ Smashing curse:
(Incantation: frangit Omnia)
Effect: releases a burst of blue and green light that ravages everything in its path.

⦁ Shield penetration curse:
(Incantation: arma spiritus)
Effect: releases a white blue light that can break any kind of magical shields of protection. No magical spell is ever recorded to protect one within a shield against this curse.

⦁ Lycanthropy curse:
(Incantation: lycacomia)
Effect: induces werewolf disease in one
Hand movement: nothing specific
⦁ Disintegration curse:
(Incantation: solvaso)
Effect: burst the victim into small pieces


spiritus prohebere : this will suddenly stop the breath of a person causing immediate death.
no reverse curse is known till today.
caecus oculus : this will eventually throw a black ray to one's eye making one totally blind .

the MIRRACLE PENDENT OF EGYPT, a mythological item is believed to be there in the pages of history which had the abilities to block it but a rare believes in these stories.

Sanguinem extractionem : This spell is created by an ancient death eater named GERALD CROUCH from his study of were wolves studies. This will eventually vanish all bloods from one’s body.

Cerebrum mortem : This will stop one’s brain from functioning further eventually leads one to comma sometimes to death.

Pestilentia initium : This is a deadly curse, requires a lot of skills to caste. It causes a massive outbreak of unknown diseases creating a large scale massacre.
It is believed that behind the dragon pox massacre in Europe in 1500s there were some ancient wizards out there having full skill of using this curse which caused the European quidditch world to take a step back.

UNKNOWN HEXES
Memoriae recensere : This hex is used to change some one’s memory and use it to one’s own purpose, may be good or bad depending upon the caster.


Brain Hammering Curse
REQUIREMENTS: You need two wands of the perfectly same core to perform this act.
MOVEMENT: You need to hold the two wands in a down cross manner and in the time of casting all you need to do is to release the cross position of your wands pointing it to the skull of your target[it can be anything living].
INCANTATION: [cerebrum mortem]
PRONUNCIATION: [cer-HI-brum M(H)OR-te(m)]
EFFECTS:
It’ll suddenly stop the human brain from functioning further and thus leading to a virtual death.
If it is cast on a less conscious being then its brain will be split into parts.
Counter Action:
There is no well-known counter action for it. But, in mythology, they say that the lost “ANCIENT PENDENT OF EGYPT” is the only known object which had the power of deflecting this curse.


Sight Curse
REQUIREMENTS: Apart from the “ELDER WAND” only the wands made of “thestral hair” core can perform this deadly act.
MOVEMENT: One need to make a “J” from the below to the up with the help of the wand. The main thing one need to remember is –
“more you think, better you gain
To the eye, you claim”…
All you need to do is to clarify the image of the eye you wanna target, rest will be done. The deadly advantage of this curse is you don’t even target your opponent so just from thinking you can target anyone anywhere. But, of course the severity of the curse will lose its potential with increase in distance.
INCANTATION: [caecus oculus]
PRONUNCIATION: [ceh-SUS oc-UH-la(H)s]
EFFECTS:
A black ray emitted from the wand will hit the target’s eye making it completely blind.
Counter Actions:
“CLOAK OF INVISIBILITY” can save you anytime anywhere from it.
If you know that someone is casting it upon you then [protego maxima] can save you. But, how do you know when someone will cast it…..

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