A Complete Guide to the Wizarding World
This textbook, written by Avendium Acheron, Phellus Plegethon, Luna Lethe, Cirus Coctyus, and Seripha Styx, is an amalgamation of topics from the Wizarding world. Some Muggle topics are also included, but Muggles are not the primary topic of a Wizarding textbook. Please use this textbook responsibly. Being a Complete guide to the Wizarding World also means that it contains both Legal, ministry-approved topics, and illegal topics, so the use or intended use of information marked with “URI” (Unaproved / Restricted Information) may result in a punishment from a simple fine and up to a life sentence at Azkaban. Avendium has also included a number of Charms and enchantments attached to the pages of this book, allowing for a greater educational experience.
Last Updated
10/26/23
Chapters
70
Reads
30,270
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The Beginning
Chapter 1 -
A Complete Guide to Wands and their Creation
Chapter 2 -
Woods (A, B, C)
Chapter 3 -
Woods (D, E, F, H, L, M)
Chapter 4 -
Woods (P, R, S, V, W, Y)
Chapter 5 -
Wand Cores
Chapter 6 -
Other Cores (A, B)
Chapter 7 -
Other Cores (C, D)
Chapter 8 -
Other Cores (E, F)
Chapter 9 -
Other Cores (G, H)
Chapter 10 -
Other Cores (J, K)
Chapter 11 -
Other Cores (L, M)
Chapter 12 -
Other Cores (N, P)
Chapter 13 -
Other Cores (Q, R)
Chapter 14 -
Other Cores (S, T)
Chapter 15 -
Other Cores (V, W)
Chapter 16 -
A Complete Guide to Chocolate Frogs
Chapter 17 -
Witches and Wizards; 00-09
Chapter 18 -
Witches and Wizards; 10-19
Chapter 19 -
Witches and Wizards; 20-29
Chapter 20 -
Witches and Wizards; 30-39
Chapter 21 -
Witches and Wizards; 40-49
Chapter 22 -
Witches and Wizards; 50-59
Chapter 23 -
Witches and Wizards; 60-69
Chapter 24 -
Witches and Wizards; 70-79
Chapter 25 -
Witches and Wizards; 80-89
Chapter 26 -
Witches and Wizards; 90-99
Chapter 27 -
Witches and Wizards; 100-109
Chapter 28 -
Witches and Wizards; 110-119
Chapter 29 -
Witches and Wizards; 120-129
Chapter 30 -
Witches and Wizards; 130-139
Chapter 31 -
Witches and Wizards; 140-150
Chapter 32 -
The Cards of Hogwarts
Chapter 33 -
The Cards of Durmstrang
Chapter 34 -
The Cards of Beauxbatons
Chapter 35 -
The Cards of Ilvermorny
Chapter 36 -
Famous Vampires
Chapter 37 -
Famous Goblins
Chapter 38 -
Famous Hags
Chapter 39 -
Famous Giants
Chapter 40 -
Dragon Species
Chapter 41 -
Magical Beasts
Chapter 42 -
Deathly Hallows
Chapter 43 -
Voldemort's Horocruxes
Chapter 44 -
Famous Locations
Chapter 45 -
Famous Magical Items
Chapter 46 -
Australian World Quidditch Cup
Chapter 47 -
Bulgarian World Quidditch Cup
Chapter 48 -
English World Quidditch Cup
Chapter 49 -
German World Quidditch Cup
Chapter 50 -
Japanese World Quidditch Cup
Chapter 51 -
Nordic World Quidditch Cup
Chapter 52 -
Spanish World Quidditch Cup
Chapter 53 -
American World Quidditch Cup
Chapter 54 -
A Complete Guide to Magic and Spells
Chapter 55 -
Spells (A)
Chapter 56 -
Spells (B)
Chapter 57 -
Spells (C)
Chapter 58 -
Spells (D)
Chapter 59 -
Spells (E)
Chapter 60 -
Spells (F)
Chapter 61 -
Spells (G, H)
Chapter 62 -
Spells (I)
Chapter 63 -
Spells (J, K, L)
Chapter 64 -
Spells (M, N)
Chapter 65 -
Spells (O)
Chapter 66 -
Spells (P)
Chapter 67 -
Spells (Q, R)
Chapter 68 -
Spells (S)
Chapter 69 -
Spells (T, U, V, W)
Chapter 70
Other Cores (L, M)
Chapter 12
Lethifold Shroud
Mandrake Root
Mandrakes are typically planted for their medicinal qualities, which aid greatly in curing those who are Petrified. As a wand core, the Mandrake root serves as a protective agent, generating defensive spells that rival those produced by wands containing Phoenix Tail feathers. It is said that the owner of a mandrake root wand possesses a degree of resistance to Petrification, not granting full immunity but protecting against some of the affliction's effects. However, this is but hearsay and has yet to be proven.
Manticore Stinger
A Manticore's sting carries the risk of mortality. Therefore, these wands are dangerous to create and wield, but highly effective in the Dark Arts and Defense. These wand cores provide exceptional power to the user, making them a formidable instrument in a duel. Yet, their toxicity can permeate the wand's handle, rendering them useless for brewing poisons. By nature, Manticores possess a powerful appetite for violence; thus, they are highly likely to bond with a compatible wielder who shares their blood thirst.
Mermaid Scales
Mermaid scales and hair wands are typically handed down through families, much like the Chimaera scale and basilisk skin wands. They grant high levels of strength, but they also form a strong bond with their wielders, making them less useful to those who acquire it through less reputable means. Mermaid wands are temperamental, but they tend to gravitate towards individuals who possess wisdom and restraint, not those who are consumed by greed. Their scales are ideal for Transfiguration, whereas their hair performs the best when it comes to Astronomy and Potions. They excel when it comes to magic that aligns with nature and the elements; therefore, outdoorsy spells tend to be the most effective with these wands.
Murtlap Tentacle