My Handbook of Duelling
This book was created by me as a handbook of duelling using information from all the lessons covered at Hogwarts in different subjects from the first year to the seventh year at Hogwarts along with my personal tips for duelling to guide others and me and help others and me in my duelling practice and in my duels in the wizarding world. You will not find the rules of engagement in this book, because I believe you already know it, but you will find a lot of basic and advanced information about and for duelling, that will be helpful and useful to you and me.
Last Updated
09/09/23
Chapters
76
Reads
876
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Duelling- Basic Information
Chapter 1 -
Some of my Duelling Tips
Chapter 2 -
Duelling Spells- Jinxes- The Knockback Jinx
Chapter 3 -
Duelling Spells- Jinxes- The Jelly Legs Jinx
Chapter 4 -
Duelling Spells- Jinxes- The Impediment Jinx
Chapter 5 -
Duelling Spells- Jinxes- The Orbis Jinx
Chapter 6 -
Duelling Spells- Jinxes- The Stinging Jinx
Chapter 7 -
Duelling Spells- Jinxes- The Ventus Jinx
Chapter 8 -
Duelling Spells- Jinxes- The Oppugno Jinx
Chapter 9 -
Duelling Spells- Jinxes- The Avifors Jinx
Chapter 10 -
Duelling Spells- Jinxes- The Revulsion Jinx
Chapter 11 -
Duelling Spells- Jinxes- The Tongue-Bind Jinx
Chapter 12 -
Duelling Spells- Jinxes- The Insect Jinx
Chapter 13 -
Duelling Spells- Jinxes- The Brachiabindo Jinx
Chapter 14 -
Duelling Spells- Jinxes- The Pumpkin Head Jinx
Chapter 15 -
Duelling Spells-Jinxes-The Ebublio Jinx.
Chapter 16 -
Duelling Spells- Jinxes- The Pimple Jinx
Chapter 17 -
Duelling Spells- Jinxes- The Inflating Jinx
Chapter 18 -
Duelling Spells- Jinxes- The Dangling Jinx or the Ankle- Lifting Spell
Chapter 19 -
Duelling Spells- Jinxes- The Anti-Apparition Jinx
Chapter 20 -
Duelling Spells-Jinxes-Some More Jinxes
Chapter 21 -
Duelling Spells- Hexes- The Bat-Bogey Hex
Chapter 22 -
Duelling Spells- Hexes- The Bludgeoning Hex
Chapter 23 -
Duelling Spells- Hexes- The Detonation Hex
Chapter 24 -
Duelling Spells- Hexes- The Densaugeo Hex
Chapter 25 -
Duelling Spells- Hexes- The Hurling Hex
Chapter 26 -
Duelling Spells- Hexes- The Stickfast Hex
Chapter 27 -
Duelling Spells- Hexes- The Tickling Hex
Chapter 28 -
Duelling Spells- Hexes- Some More Hexes
Chapter 29 -
Duelling Spells- Curses- The Reductor Curse
Chapter 30 -
Duelling Spells- Curses- The Blasting Curse
Chapter 31 -
Duelling Spells- Curses- The Expulso Curse
Chapter 32 -
Duelling Spells- Curses- The Conjunctivitis Curse
Chapter 33 -
Duelling Spells- Curses- The Full-Body Bind Curse
Chapter 34 -
Duelling Spells- Curses- The Babbling Curse
Chapter 35 -
Duelling Spells- Curses- The Curse of the Bogies
Chapter 36 -
Duelling Spells- Curses- The Flagrante Curse
Chapter 37 -
Duelling Spells- Curses- The Geminio Curse
Chapter 38 -
Duelling Spells- Curses- The Leg-Locker Curse
Chapter 39 -
Duelling Spells- Curses- The Slug-Vomiting Curse
Chapter 40 -
Duelling Spells- Curses- The Tongue-Tying Curse
Chapter 41 -
Duelling Spells- Curses- The Hair Loss Curse
Chapter 42 -
Duelling Spells- Curses- The Three Unforgivable Curses
Chapter 43 -
Duelling Spells- Curses- Some More Curses
Chapter 44 -
Duelling Spells- Charms- The Tickling Charm
Chapter 45 -
Duelling Spells- Charms- The Disarming Charm
Chapter 46 -
Duelling Spells- Charms- The Riddikulus Charm
Chapter 47 -
Duelling Spells- Charms- The Verdimillious Charm
Chapter 48 -
Duelling Spells- Charms- The Periculum Spell
Chapter 49 -
Duelling Spells- Charms- The Revealing Charm
Chapter 50 -
Duelling Spells- Charms- The Smokescreen Spell
Chapter 51 -
Duelling Spells- Charms- The Fire-Making Charm
Chapter 52 -
Duelling Spells- Charms- The Confundus Charm
Chapter 53 -
Duelling Spells- Charms- The Stunning Spell
Chapter 54 -
Duelling Spells- Charms- The Arrow Shooting Charm
Chapter 55 -
Duelling Spells- Charms- The Spider Repelling Spell
Chapter 56 -
Duelling Spells- Charms- The Immobilizing Charm
Chapter 57 -
Duelling Spells- Charms- The Ensnarement Charm
Chapter 58 -
Duelling Spells- Charms- The Shielding Charm
Chapter 59 -
Duelling Spells- Charms- The Patronus Charm
Chapter 60 -
Duelling Spells- Charms- The Disillusionment Charm
Chapter 61 -
Duelling Spells- Charms- The Fidelius Charm
Chapter 62 -
Duelling Spells- Charms- The Caterwauling Charm
Chapter 63 -
Duelling Spells-Charms-The Blocked Barrier Charm
Chapter 64 -
Duelling Spells- Charms- The Sleeping Trance Charm
Chapter 65 -
Duelling Spells- Charms- The Wand Lighting Charm
Chapter 66 -
Duelling Spells- Transfiguration Spells
Chapter 67 -
Combination Spellcasting in Duelling
Chapter 68 -
Duelling Potions
Chapter 69 -
Duelling Magical Creatures
Chapter 70 -
Duelling Herbology
Chapter 71 -
Duelling Runes
Chapter 72 -
Dark Artefacts
Chapter 73 -
Dark Practices
Chapter 74 -
Laws, Ethics and Morals
Chapter 75 -
Acknowledgements, Credits and Disclaimers
Chapter 76
Duelling Spells- Charms- The Fire-Making Charm
Chapter 52
Effects: - Creates a stream of fire or ignites a target. Effective against frost salamanders and one or two inferi.
Spell Type: - Offensive or Defensive.
Incantation- Incendio, pronounced as in-SEN-dee-oh.
Wand Movement- Curved flick up and down.(as a flame)
Willpower- Low to very high depending on the distance of the target and the difficulty of igniting the target.
Concentration- Less needed for a simple light, more needed for a continuous stream of fire. On the target to be ignited.
Another spell that can be used to produce more fire at once and exterminate a whole horde of inferi is Inflamari.
Effects: - Produces a huge fire.
Spell Type: - Defensive.
Spell Block: -
Incantation- Inflamarae Regio, pronounced as IN-flahm-ARE-eyy REE-gee-oh.
Wand movement- waving your wand in a continual clockwise circular motion over your head. You must keep the wand movement going, as well as maintain continual concentration on this spell, in order for the spell effect to keep happening.
Willpower- High.
Concentration- High.
Since willpower and concentration both required for this spell are very high, it can be exhausting, and should be used as a last resort.
Counter-Spell for both- The Water Making Charm and the Freezing Spell.
The Water Making Charm
Effects: - Conjures a jet of water. Effective against fire crabs and fire salamanders.
Spell Type: - Defensive.
Spell Block: -
Incantation- Aguamenti, pronounced as ah-gwah-MEN-ti.
Wand Movement- A tilted S-shape, starting on the right, first start with a semicircle open to the bottom and continue with a semicircle open to the top.
Willpower- Low to very high, determines the force and speed of the water flow.
Concentration- Medium to high, constant concentration is needed for a continuous jet of water, determines the diameter of the jet of water.
The Freezing Spell
Effects: - Freezes deep water into thick ice. Effective against fire salamanders.
Spell Type: - Defensive.
Spell Block: -
Incantation- Glacius, pronounced as GLAY-see-us.
Wand Movement- Point your wand in the direction you want frozen.
Willpower- The amount of willpower required for this spell determines how long the air will remain frigid. The more willpower you exert, the longer the air will remain frigid.
Concentration- Low, on the effect of the spell, which is freezing the air in front of you.