Charms Year One Notes
written by Desiree Crow
This is my notes on Year One of Charms. Most of them are highlighted and shortened to make sense to me. Green is for terms and blue is to either define the word or to explain further. To see my slide presentation: https://view.genial.ly/63617fe712521400196b2a6f/presentation-charms-101
Last Updated
12/20/22
Chapters
8
Reads
708
Lesson Five: The Importance of Concentration
Chapter 5
Concentration:
- It is the act of centering your mind and centering your spell’s effects on the target in order to make the spell happen.
- Many of the spells we have covered require you to concentrate on the target you are casting the spell upon and also concentrate on the effect you are intending to produce. Without the proper concentration, you might find yourself levitating the table instead of the chair you had intended to levitate.
- Concentration is also something that, unlike with incantations or wand movements, you cannot avoid if a spell requires it.
- The hardest part of successful concentration is that your mind must be relatively clear at the moment you are casting a spell. The act of clearing your mind of thoughts and concerns can take considerable effort, but in the long run, it will make you a much better spellcaster. You also must avoid letting stray thoughts get in the way.
Spell Modifiers:
- Now, a modifier is a word or short phrase added to the end of a spell to modify the target or effect. The Locomotion Charm, for example, can be modified by including the name of the target. Keep in mind that not all spells can be modified. The Levitation Charm, for example, is no easier regardless of what you say after you complete the incantation. Some spells have different behavior depending upon what modifier you use.
The Sunlight Charm:
- Instead of a candle casting light in every direction, the Sunlight Charm is like a very powerful flashlight. The amount of willpower put into the spell determines how powerful the effect is. The spell requires concentration to precisely target the beam and keep the spell from simply flickering out just after being cast. Unlike the Wand-Lighting Charm, this charm does not turn scarlet if over-charged. Care must still be taken, however, as an intense beam can be a danger to your vision or the vision of others. The spells will only last five to six seconds no matter how hard you concentrate.
- Incantation: Lumos Solem (‘LOO-mos so-LEM’)
- Wand Movement: Single counter-clockwise loop ending with the wand pointed toward the target.
- Willpower: Low to very high; determines color and intensity of light.
- Concentration: High; the target of the light.
The Dancing Lights Charm:
- Incantation: Lumos Numerosa (‘LOO-mos Noom-air-O-sa’)
- Wand Movement: Single counter-clockwise loop, then several rapid counter-clockwise loops.
- Willpower: None
- Concentration: High; concentration should be maintained on all the orbs, and determines how many can be created.