Charms Journal and Notes - Year 1
written by Ivy GreenBriar
My charms class journal and notes for the Year 1 class
Last Updated
12/13/22
Chapters
3
Reads
485
Lesson 3: Wand Properties and Movements
Chapter 2
- Wand Properties
- Ash wands are particularly good for defensive charms and are loyal
- Phoneix tail feathers are versatile and may act on their own accord
- Four parameters define a wand
- Length: typically between 9 to 14 inches long
- Flexibility: the degree of of adaptability and willingness to change
- Flexible are pliant, spongy, springy, supple, whippy, willowy, or yielding
- Rigid are firm, inflexible, resistant, stiff, unbending, unpliable, or unyielding
- Wood: Wands are made entirely of one type of wood
- Core: Always made from some part of a magical being
- Ollivander wands are made with unicorn tail hair, dragon heartstring, or phoenix feather
- Never more then one core
- kelpie mane, veela hair, troll whister, dittany stalk, and kneazle whisker are all too weak or have a drawback
- Wand Movements
- Almost all spells require a series of wand motions
- Targeted spells require your wand to be pointed at the target at the end of the spell
- Magical Limitations
- Have to memorize the movements and incantations for every spell
- Omitted details could have ruinous results
The Mending Charm
Incantation: Reparo (‘reh-PAH-roh’)
Wand Movement: Inward pointed spiral, continued until the object is fully repaired
Willpower: Minimal
Concentration: High; Visualization of the repaired object should be maintained until the object is repaired.
Unlocking Charm
Incantation: Alohomora (‘al-LOH-ha-MOR-ah’)
Wand Movement: Backward S curving up at the end
Willpower: None for simple mechanical locks; minimal to very high for locks ranging from complex mechanical to complex magical.
Concentration: Visualization of yourself unlocking the lock