Defense Against The Dark Arts Year 1
This is notes of the lessons for year one of Defense Against the Dark Arts. This is a complete set of notes and each chapter is for each lesson. This is not complete.
Last Updated
05/31/21
Chapters
9
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Lesson 4
Chapter 5
Department for
Regulation and Control of Magical Creatures – witches and wizards who are in
charge of everything to do with magical creatures. They work for the ministry
of magic and are in charge of categorizing and classifying the creatures in the
wizarding world.
The three
categories for the different creatures are:
Beast: current
definition of a beast was given in 1811
by the minister of magic Grogan Stump.
1811 is when the Beast Division was
added to the Department for Regulation and Control of Magical Creatures. A
beast is any creature that lacks
sufficient intelligence to understand and follow the laws set by ministry
of magic. They lack the proper knowledge to help shape laws or to be able to be
held accountable for them. An example of this would be an imp.
Being – any creature
that has sufficient amount of
intelligence and can understand, follow, and help shape the laws within the
wizarding community. In 1811 minister Grogan Stump brought in the Being Division. There are a few
creatures such as mermaids, which should be classified as a being, but they
refuse to be called it. This is because they refuse to be in the same category
as creatures such as vampires.
Spirit – ghost. They
didn’t agree with being labeled at being and often complained of it. They were
banned from burdock Muldoon’s original definition of a
being, but when it was later revised by Elfrida
Clagg, they were put into that
categorization. 1811 minister Grogan Stump, added the Spirit Division to the Department for Regulation and Control of
Magical Creatures.
There are currently 5 different classification within the
categories:
X - Boring
XX – harmless
XXX – competent
wizards should cope
XXXX - Dangerous/
requires specialist knowledge
XXXXX – known wizard
killer
Imps – can only be
found in Britain and Ireland. They fall under the category of Beast and are
classified as XX. They are around
6-8 inches in height and so are pixies. They cannot fly and resemble that of a
humanoid, they are bald and their skin is a dark brown to black in color. They mainly
eat insects but they have been known to eat other things if they must. They make
their homes in marshlands and their breeding habits are similar to pixies. An imp
will be fully formed and about one inch in height when it hatches. They have
very limited knowledge, but they have clever uses for what they do know. Known as
tricksters and most the tricks end harmlessly. Imps are thought to have magical
capabilities. They appear to have the ability to apparate. They also are able
to cause people to see things often it’s just different surroundings to confuse
them. Imps can also be associated with being a familiar. They won’t choose just
anyone and you would have to be someone who enjoys tricking people and being
mischievous to succeed in this feat. Imps are less likely to attack if you are
in a group. Imps can be distracted with the use of the spell verdimillious. And
if that fails you can use the knockback jinx to send them away.
Bowtruckle – is also a
beast and categorized as being XX. Can
be found in western England, southern Germany, and certain forests in
Scandinavia. They are extremely hard to find. They vary in sizes, but they grow
to no larger than 8 inches in height. They have brown eyes and their skin
resembles tree bark. They also have long sharp fingers which they use as a
defense. Their main defense is their appearance. It serves as a camouflage as their
natural habitat is a tree. Known as tree guardians. Protect the trees where
they live. More often than not the trees are made of wood that is used to make
wands. Usually peaceful but don’t take or try to harm the tree they will
attack. If attacked be sure to cover your face. They like to aim for the eyes. Offer
woodlice or fairy eggs as a distraction. These are their main food source and
if you are gathering you have to be quick because if they notice and attack,
your magic would be useless, although it is still unknown as to why. They have
no magic of their own.