Charms Notes - Year 1
PLEASE DO NOT COPY! This is for review purposes only and not to be used for journal entries, as that is plagiarism. Thank you for reading and I hope you pass the exam! Feel free to message me with possible errors (I'm not perfect!) Thanks!
Last Updated
02/14/22
Chapters
8
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1,031
Categories of Spells - Lesson 7
Chapter 7
Based on concentration and end result
From the Spellwork Convention of 2016
Static Spells
Have an immediate effect
Don’t need long concentration
Wand Lighting Charm
Rocket Charm
Fire-Making Charm
Dynamic Spells
Need constant concentration
Mending Charm
Severing Charm
Fire-Making Charm
Some fall into both categories
The Fire-Making Charm can make a small flame or a fireball
Severing Charm
Diffindo (deef-IN-doe)
V-shape finishing with a swish to cut
Dynamic
Invented in the 1400s by Delfina Crimp
Not very effective with living creatures
Plants can be cut easily because of their slow spells
Softening Charm
Spongify (SPUHN-jee-fye)
Make an S
Static
Makes the item squishy/bouncy not soft
Not usable on living things
Metal and stone are very hard to affect