Second Year Notes

written by Kyla Louise

Last Updated

05/31/21

Chapters

2

Reads

987

Care Of Magical Creatures

Chapter 1

Lesson 1- Introductions and the Ministry of Magic


  • X-Boring
  • XX-Harmless, may be domesticated
  • XXX-Competent wizard should cope
  • XXXX-Dangerous, requires specialist knowledge, skilled wizard may handle
  • XXXXX-Known wizard killer, impossible to train or domesticate
  • Beast- doesn't have high intelligence (Grogan Stump- 1811)
  • Being- understand and cooperate with law, not Merpeople and Centaurs (vampire)
  • Spirit- ghosts/ beings past on
Newt Scamander
  • Werewolf Register in 1947
  • Ban on Experimental Breeding in 1965
  •  Fantastic Beasts and Where to Find Them (52nd)
  •  Order of Merlin, Second Class

Lesson 2- Flobberworms and Horklumps
Flobberworms
  • X classification, brown and identical on both ends,don't move much
  • Live in damp ditches, blind (maybe) with no teeth
  • Decompose within 3-7 minutes of death
  • Herbivores- have taste buds (maybe)
  • Secrete mucus- green and sticky (potion thickener and emulsifier- Wiggenweld potion)
  • Can be summoned using the Summoning Charm (only creature)
  • 10 inches long

Horklumps

  • Bright, pink mushrooms; X classification; covered in black bristles
  • Have mutated to different colours, maybe become immune to poisons (eg- Basilisk venom)
  • Scandinavia and Northern Europe; breed quickly, Gnomes eat them, while they eat worms
  • Nocturnal creatures, create a whistling noise
  • Streeler venom removes them
  • Using in Healing and Herbicide Potions
  • Horklump juice- magical properties with other ingredients; stress the creature and collect its sweat

Lesson 3- Bowtruckles
  • Tree guardians, hand sized, resemble a stick, 2 razor sharp fingers each hand, XX classification
  • Can be aggressive, distracted by food
  • Eat wood lice (Roly-Poly), over 5000 different types; fairy eggs (favourite)
  • 20-30 eggs are great as a distraction
  • Hollow bones, lightweight; the bones create a new creature once the old one dies
  • Gender doesn't change, oldest is 400 years
  • 200-450 AD enchanted sticks started to live on their own
  • Neutral to wandmakers that have come to their tree before
  • Know if a tree is sick, can contract the disease so move away
  • Weak immune system, healing charms can save them

Lesson 4- Fairies
  • Small humanoid creatures with wings; vain creature, love their wings
  • Fight over mirrors and love to groom themselves
  • Live in forests, eat leaves (don't like Bowtruckles)
  • Lay eggs on underside of leaves, guarded heavily
  • Up to 50 eggs, larvae are bright
  • 6-10 days the spin a cocoon, hatch a month late to be fully grown
  • Larvae wings are pale green, adults are different colours
  • Males point at female wings and node, the female nodes back and they mate (or she buzzes and he leaves)
  • Three by three foot space per fairy
  • Fairy wings grow back in 4 weeks
  • Wings used in Girding potion (endurance), larger the better

Lesson 5- Gnomes
  • Brown, potato looking, 1 ft tall, Europe and North America
  • Eat Horklumps, earthworms and vegetation
  • Low intelligence, live in tunnels (1/2-1 mile deep)
  • Grab its head and swing until dizzy, then through away (other will see this and leave after 5-6 other thrown)
  • Jarvey will eat 1-2 gnomes, the others will leave
  • Unknown is gnomes have magic or not

Lesson 6- Grindylows
  • Small, pale green water demons with horns; XX classification
  • Found in lakes (fresh water), sometimes eat humans (unlikely), but mostly fish and algae
  • Like catfish, largemouth bass, tilapia, and carps
  • Can be kept for short time periods in large tanks with lots of plants to hide
  • Make homes out of plants, live births (twins are possible- male/female or 2 females (1 infertile))
  • Have magic- create yellow sparks and move things
  • Last attack was in 1679, wizard continually harassed the colony
  • Most famous attack is Uric the Oddball (went crazy and fell into a lake)

Lesson 7- Imps and Jobberknolls
Imps
  • XX classification; 6-8 inch, live in swampy marshland, dark brown to green; found in GB and Ireland
  • Simple form of humour- tripping people for example
  • Eat leaves, algae, fish/frog eggs and water bugs (can trap water bugs with small baskets)
  • Live born (1-10 babies at once); stay in the nest for 3-5 days (it is then demolished by the parents)
  • It is believed they have magic as strong as house elves (but not sure)

Jobberknolls

  • Small, blue birds found in North America and Northern Europe; any climate (adapt well)
  • Feather colour depends on food eaten (darker food, brighter colour); eat beetles and flies
  • Great memory; make no sound until death (scream everything they have ever heard)
  • Lay 2 eggs every two months; white with blue spots (blue changes depending on the mothers colour)
  • Both male and female sit on eggs (17-21 days); male cares until 2 weeks old (the babies then leave)
  • Mate for life and they die within 72 hours of each other
  • Start breeding when 4 months old; feed young with creamy substance (second stomach made) called lait (french for milk)
  • Silencing charms should be placed before they die; need large areas to live in (10 high by 15 long)
  • Feathers used in memory and truth potions (shed naturally)

Lesson 8- Fwoopers
  • African bird (orange, lime green, pink or yellow); their call drives people insane (monthly silencing charm needed)
  • 12-15 inches tall; plume 2 inches tall; tail 2-3 inches tall
  • Feet and shanks are bright orange with 3 toes and a hackle
  • Eat small seeds (finch/parakeet feet is favourite) can get magical seeds which brighten colours
  • XXX classification; need a licence to own
    • Application- intent (to sell feathers mostly)
    • Interview- why you want it, how you care for it and silencing charm proficiency
  • If accepted a licence comes 30 days later if not you can reapply 60 days later
  • Silencing charm- Silencio (Latin for silence) if done wrong it swells in size and becomes louder
  • Feathers- make quills and plucked easily (only 2-4 feathers every 3 months) can be sold if good
  • Eggs- patterned, used for decoration (1 egg a week) green eggs are not sold or taken from the bird (they are fertile); 21-28 days to hatch (101-103 Fahrenheit); delicacies in Europe (can be eaten  when cooked)
  • Babies (fwicks) are grey to black in colour; when 28-30 days old they become bright (squeakers) and start to sing; becomes an adult when first egg is laid (males grow long feather)

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