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Lesson 5) Doctor, Doctor, Doctor, Make Me Well (Lab #3: Skeleton Regenerating Potion, Magical Surgeons, Midterm)

Welcome to Lesson Five, and congratulations on making it halfway through Year Three! This lesson will be considerably shorter than the previous lessons, as I would like to give you the opportunity to study for your midterm. During this lesson, we will discuss the concept of surgery in the magical world as well as an overview of the recipe for the potion Skele-Gro, which I encourage you to wait until you are a bit more advanced before trying to brew, as it is likely a bit beyond your skill level.

Surgery is strictly defined according to the Muggle Oxford English Dictionary as the treatment of injuries or disorders of the body by incision or manipulation, especially with instruments. In the Muggle world, surgeons use instruments as simple as a scalpel and as complex as high-tech lasers to create small, controlled incisions to manage and correct organ, tissue, bone, and muscle issues. Surgery encompasses everything, from removing the appendix to pulling wisdom teeth to providing hip, knee and other joint replacements. 

In the magical world, the use of incisions is far less common. Instead, many magical healers employ charms and potions in order to achieve the same ends as non-magical surgery. For example, in treating a cancerous growth within the body, if simply giving the patient a potion does not reverse the spread of the irregular cell replication that causes tumors, then instead a specialized - and very complicated - charm might be used to remove those irregular cells. Following the successful elimination of the cancerous cells, a potion might then be used to heal damage and enable the patient to achieve wellness more quickly.

As may be expected, a charm that manipulates tumors and health issues within the body is a very complex and potentially dangerous form of magic. Thus healers that operate on patients in this way are specially trained and very experienced. A witch or wizard should not attempt any spells or distribute potions that impact the internal organs or bones without being entirely comfortable with the process. Remember a rather notable instance of a certain Hogwarts staff member in the past attempting Brackium Emendo following a Quidditch mishap without proper experience with the spell! The result was bones in the arm being completely removed from the poor patient, who then had to be dosed with Skele-Gro in order to rebuild all of the bones in that arm.

Skele-Gro is a particular brand of potion manufactured and distributed by Rubens Winikus and Company, Inc., a medicinal potions company founded by potioneer Rubens Winikus in 1913. The specific brewing of the commercialized product Skele-Gro is a secret known only to Rubens Winikus and his constituents; however, there are similar recipes, one of which we will be reviewing today.

One should hope never to have to take Skele-Gro, as it is a horrible tasting and rather painful potion to consume. However, it can be used not only to grow bones when necessary, but also to repair bones that have been crushed beyond any other remedy. In 2014, German Seeker Thorsten Pfeffer was nearly killed attempting the Wronski Feint during the Quidditch World Cup. After falling from his broom, he shattered nearly every bone in his body. A dispensation of Skele-Gro saved him, although he is still under the care of some of the most talented healers in Germany to mend further neurological and psychological damage caused by the severity of the accident.

As mentioned above, this recipe walkthrough is a theoretical example of a complex medicinal potion, as brewing Skele-Gro and any other bone-regenerating potions is a long and tedious process. Listing the harrowing consequences if it isn’t brewed by a skilled potioneer would take far too long: some mistakes will cause a burned esophagus, others will deteriorate bones further, others will cause painful stomach ulcers, and it is said that a potioneer once created a potion that caused the drinker to develop an extra gallbladder. It is still unknown exactly what caused this strange reaction, and it has yet to be replicated. Companies such as Rubens Winikus and Company, Inc. only hire the most skilled potioneers who often brew either larger draughts of the recipes provided or have several potions brewing at the same time, depending on the sensitivity of the potion and how many colleagues are available to watch the brewing process.


Bone-Regenerating Potion

Estimated Brewing Time:
Pewter cauldron: 14 hours, 33 minutes and 43.3 seconds to 15 hours, 51 minutes and 30 seconds
Brass cauldron: 13 hours and 58 minutes to 15 hours and 8 minutes
Copper cauldron: 13 hours, 25 minutes and 51 seconds to 14 hours, 28 minutes and 51 seconds

Ingredients:
5 L of water
5 scarab beetles
10 mL of rose water
3 dried seahorses
4 Doxy eggs
6 tablespoons powdered sulfur
1 Chinese Chomping Cabbage
3 mL of Essence of dittany
4 chamomile flower petals
3 pufferfish
3 jellyfish
10 mL of honeywater
2 griffin claws
1 whole Velnamēle Pepper

Instructions:

Part One:

  1. Add 1 L of water and bring the heat to 363 Kelvin (90°C/194°F).
  2. Crush three scarab beetles and two dried seahorses with mortar and pestle. Add two and a half tablespoons of the crushed mixture to the cauldron.
  3. Add 3 mL of rose water to the cauldron.
  4. Stir two times clockwise.
  5. Add half a tablespoon of the previously crushed mixture to the cauldron.
  6. Bring the heat up to 383 Kelvin (110°C/230°F) for 10 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  7. Leave the potion to brew in your cauldron for 60 minutes. (This would be 54 minutes in a brass cauldron and 48 minutes and 36 seconds in a copper cauldron.)

At this point, the potion will appear a navy blue and smell a bit like moldy bread.

Part Two:

  1. Add two doxy eggs to the cauldron.
  2. Add two tablespoons of powdered sulfur.
  3. Bring the heat up to 383 Kelvin (110°C/230°F) for 5 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  4. Carefully cut the Chinese Chomping Cabbage width-wise so that each segment is approximately 3 cm in width. Add half of the Chinese Chomping Cabbage to the cauldron. The other half should be stored in a medium-cool, dark place, as it will not be used again for several hours.
  5. Stir three times counterclockwise and two times clockwise.
  6. Note that at this point, even with the heat on relatively low, the potion should appear rather surprisingly riled up, due to the magical energetic reactions within the potion. This will come and go with relative frequency during the creation of this potion.
  7. Add 1 mL of Essence of Dittany.
  8. Add the last two scarab beetles and one dried seahorse to the mortar and crush them into a fine mixed powder with the pestle. Add one tablespoon to the cauldron.
  9. Add another 500 mL of still water to the cauldron.
  10. Bring the heat to 373 Kelvin (100°C/212°F), stir once clockwise, and let the cauldron brew until most of the water or moisture has boiled away. Depending on the cauldron, this typically takes 3 to 5 hours, although it can vary depending on cauldrons even of the same composition and similar volumes.

The potion will vary between a medium blue to a sky, robin’s egg blue-green during this step. It will smell a bit like gurdyroot and emit a yellowish steam.

Part Three:

  1. Reduce heat back to 363 Kelvin (90°C/194°F).
  2. Add 1 L of still water to the cauldron. 
  3. Add 4 mL of rose water to the cauldron and let simmer for 30 seconds.
  4. Add 2 mL of Essence of Dittany to the cauldron.
  5. Stir once with a non-magical stirring object, such as a wooden spoon to mix the settled dried ingredients with the newly-added liquid.
  6. Add two chamomile flower petals, one jellyfish, and one pufferfish to the cauldron.
  7. Stir twice counter-clockwise with your wand.
  8. Leave the cauldron to brew for 30 minutes. (This would be 27 minutes in a brass cauldron and 24 minutes and 18 seconds in a copper cauldron.)
  9. At this point, take the cauldron off of the heat completely and stir thrice clockwise with your wand. Leave the mixture to pre-mature at room temperature for 6 hours, regardless of cauldron type.

The mixture will be a forest green at this point and smell a bit like roasted garlic.

If you have not cleaned your mortar and pestle at this point, it is wise to do so sometime during this step, as you will need it again for Part Four.

Part Four:

  1. Add the cauldron back to the heat and bring the temperature back to 363 Kelvin (90°C/194°F).
  2. Add 5 mL of honeywater to the cauldron.
  3. Gently crush two doxy eggs and two griffin claws in the mortar with the pestle and add the finely crushed mixture to the cauldron.
  4. Add the other half of the sliced Chinese Chomping Cabbage to the cauldron.
  5. Add 1 L of still water to the cauldron.
  6. Stir thrice counter-clockwise with your wand and increase the temperature up to 383 Kelvin (110°C/230°F) for 8 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  7. Add two chamomile flower petals to the cauldron.
  8. Increase the temperature once again to 383 Kelvin (110°C/230°F) for 3 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  9. Stir once clockwise with your wand.
  10. Leave the cauldron to brew for 25 minutes. (This would be 22 minutes and 30 seconds in a brass cauldron and 20 minutes and 15 seconds in a copper cauldron.)

At this point, the potion should be a pale green emitting pink steam. It smells a little like sulfur or hard-boiled egg.

Part Five:

  1. Stir the potion again with a non-magical stirring device.
  2. Add 3 mL of rose water to the cauldron.
  3. Add one pufferfish and one jellyfish to the cauldron.
  4. Stir the cauldron twice clockwise with your wand.
  5. Add 500 mL of still water to the cauldron.
  6. Increase the temperature once again to 383 Kelvin (110°C/230°F) for 5 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  7. Add 5 mL of honeywater and 1 mL of Essence of Dittany to the cauldron.
  8. Leave the cauldron to brew for 20 minutes. (This would be 18 minutes in a brass cauldron and 16 minutes and 12 seconds in a copper cauldron.)
  9. Remove the cauldron from heat source and stir with a non-magical stirring implement. Leave the mixture to pre-mature at room temperature for 2 hours.

Part Six:

  1. Add the cauldron back to the heat and bring the temperature back to 363 Kelvin (90°C/194°F).
  2. Add 1 L of still water to the cauldron.
  3. Bring the temperature to 383 Kelvin (110°C/230°F) for 2 minutes, and then reduce heat again to 363 Kelvin (90°C/194°F).
  4. Add four tablespoons of powdered sulfur to the cauldron.
  5. Add one pufferfish and one jellyfish to the cauldron.
  6. Stir twice counter-clockwise
  7. Add one whole Velnamēle pepper to the cauldron.
  8. Bring the temperature to 383 Kelvin (110°C/230°F) for 3 minutes and then remove it entirely from the heat source.

The potion will at this point be a mustard green-yellow and smell a bit like raw onions. It will release a clear smoke continuously even after it cools. Please note: it looks, smells, and tastes nothing like pumpkin juice.

To Store: As soon as safely possible without burning yourself, transfer the potion to a tinted flask or some other vessel. It should be stored at room temperature. As finicky as this potion is to brew, it can last for up to one year before expiring.

To Use: Approximately 44 milliliters should be consumed orally without any additives or taste modifiers. Though the consumer will likely already be bed-ridden, he or she should remain still and not move around too much while the potion is reconstructing and regrowing bones.

Effects: Once consumed, the potion will slowly work to repair bone damage and even rebuild bones that have been removed through magical or non-magical means. This potion typically takes at least twelve hours to repair and regrow bones. Depending on the severity of the injury, it may take far longer. It should be noted, however, that the potion cannot rebuild limbs or parts of the body as a whole, only the skeletal structure. It also cannot repair bodies born with deformities, such as those born with missing bones.

As side effects, the potion can cause soreness, pain and the sensation of splinters as it regrows and repairs bones. It can in some cases lead to dizziness, hallucinations, mild fevers, heartburn and nausea. 

Caution: Skeleton regenerating potions should only be prescribed and administered by licensed healers. It is important to follow the directions listed on labels of any commercially-bought products, as recipes and use can differ slightly depending on the manufacturer. Children under eight and pregnant women should only take under close supervision and in extreme circumstances, as the process is physically taxing and can cause peripheral physical distress.


It is interesting to note that these potions cannot build bones where bones previously did not exist. This suggests that it cannot correct anomalies someone possessed when they were born, and only works with that individual’s existing genetic data. It also cannot replicate or repair anything except for skeletal structure, so those who have lost a full arm or leg, including tissue and blood vessels, cannot regrow it using this potion. However, while no such potion yet exists, it does lead to the question of a limb-growing potion or some combination of potions that could properly regrow various cells that were removed through artificial means, or alternatively to correct a genetic malady in the beast or being.

As an additional note, the Velnamēle pepper is an ingredient unknown to many owing to its rather scant usage in potions. The name is derived from Latvian for Devil’s Tongue, and although it’s native to the forests of Latvia, it can also be raised in captivity. This pepper is what is thought to produce the constant smoke in the potion. It is long and green in appearance, occasionally with an orange or red tip as it moves past the stage where it can be used to brew potions. It is yet unclear the specific mineral or energy that the pepper adds towards the end, but it seems integral to providing the final catalyst that prompts the proper brewing process of the potion.

Introduction to the Thesis
While you are still invited to complete the Potioneer’s Log we started last year, this year I would like to open up a second option for students that would allow them to complete a more focused study. 

Please note again that this assignment is optional. Like the Potioneer’s Log, it will be submitted once a year at the end of that year. Assignments will vary in length depending on the nature of the assignment each year. Here is a general outline of what research each year will entail:

                 

To note, the word counts listed are minimum; you are always welcome to write more. The ONLY restriction to the thesis is that it has to be potions-related in some way. You can discuss specific uses of ingredients, diseases and medicinal antidotes, a topic relatively broad in nature, or one that is extremely focused - feel free to be creative! While approximate word counts are given above, the project may also be completed in another form, such as video or series of paintings, charts and other media. If you have any questions or need any help, please do not hesitate to contact me to assist you with your thesis.

And with that final administrative detail, I did promise this lesson to be somewhat shorter than others, but I am close to breaking that vow. Therefore, I will leave you here to study for your midterm. Good luck and have fun.

Dismissed.

Original lesson written by Professor Lucrezia Batyaeva
Image credits here and here

In Year Three of Potions, students will focus on Healing Potions. For the most part, the course will cover physical healing for simple and more complex maladies. Every lesson will include a lab exercise that will teach the student how to brew a medicinal potion related to the material covered in the lesson.
Course Prerequisites:
  • PTNS-201

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